Multi-threaded downloads. Press question mark to learn the rest of the keyboard shortcuts. The powerful open-source mod manager from Nexus Mods. Kweebsters Jan 14 @ 5:56pm. Yes. Sorry for going dark for a while. Lastly; took a crack at the OBSE.log file (https://docs.google.dit?usp=sharing). prevent chrome developer tools; unc health jobs near paris A start would be telling me in this thread what is needed in terms of documents and photos to help whoever reads this to help me. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. What you'll want to do is move Oblivion to a different non-protected folder such as C:\Games\Oblivion to prevent UAC from interfering. I've spent close to 48-56 hours scouring the internet for some posts regarding detection issues between Oblivion Script Extender and MenuQue. I've tried literally everything to get this mod to work, but I can't get it working. I run Windows 10 as an OS, but an issue should have cropped up a LONG time ago with some of the other plugins if this were the problem. And data\OBSE\plugins for all OBSE plugins like Pluggy, Elys Universal Silent Voice , MenuQue, . 8.9k. The .dll files and the Menque folder should end up in /data/obse/plugins. Do you launch the game through the OBSE launcher? I manually installed mods, small mods, and did them in order of their requirements. Press question mark to learn the rest of the keyboard shortcuts. I did just that and it still doesn't work. All rights reserved. I'm planning on doing a LP of Oblivion with this modlist and some other mods, so I'd like to get this right. check. pardon the redundancy, but just make sure that you are installing OXP after DarN, not just loading it second it wouldn't be the first time somebody mixed up install order and load order The mod is OMOD-ready and BAIN-friendly so installing with OBMM or BAIN is recommended. 2) If your character is suddenly unable to move, but can still jump/attack/etc, check to see if a controller is enabled! The folder is required for the dll to do its thing. Before I begin: I am using Wrye Bash as my mod organizer and BOSS as load order sorter. And if you have OBSE_Kyoma_MenuQue.dll loading you'll have: checking plugin G:\Games\Bethesda Softworks\Oblivion\Data\OBSE\Plugins\\OBSE_Kyoma_MenuQue.dll, plugin G:\Games\Bethesda Softworks\Oblivion\Data\OBSE\Plugins\\OBSE_Kyoma_MenuQue.dll (00000002 OBSE_Kyoma_MenuQue_OLD 00000000) reported as incompatible during query, (x86)\Steam\steamapps\common\Oblivion\Data\OBSE\Plugins\\MenuQue.dll. Seems fine until I get to the More Mods? - Edit - Could be a problem with the site right now using spoiler tags couldn't get the example of my own OBSE.log to work inside spoiler tags just now. That is not me objecting to doing it; just stating my feelings on the matter. It worked from then on. I am using MenuQue version 16b, if that helps in this regard. I've tried moving the MenuQue plugin itself around, and reinstalling both OBSE and MenuQue into their correct locations. I figured I installed it wrong but I copied it to Data folder where OBSE is. Under recommendation, I put it under OBSE for it to at least register in console. Okay, I figured it out after bashing my head at it for a while. Optionally delete the "MenuQue" folder and "MenuQue.ini" Compatibility -------------- The only known incompatibility is with any of the "asian language" OBSE plugin. Look in theUsers\[username]\My Documents\My Games\Oblivion\Saves and see if you now see two saves with the same base name but different file extensions (e.g. UAC prevents modification to files in protected folders which seriously hampers the ability to mod Oblivion. When I found out, I was beyond livid with myself. I would think remove that old mod and if you . Thanks for taking the time to read this; for any additional help; or even just the response of "You probably shouldn't be using "X" mod or "Y" plugin for "Z" reason. (see attachment) And usually, when extractions and copies are referenced in modding, they usually mean to just extract the contents to the right folders (as the player already has them or has to make them) or are specifically told to remove them and place them in the native folders the base game install already has. Well, it was a hell of a ride but I've gotten some results. Oblivion XP I just did a fresh reinstall so i'll update again if i can get it to work this time. 1. I fix any hiccups from having to reinstall these two mods and move on to logging into the game for moderate testing. I've got 2 PC's it doesn't work on either one. What am I doing wrong? How do I fix. TL;DR - I'd like to know what sorts of documents/photos I need to produce to help me find the truth as to why MenuQue just does not load in. You can install the OBSE_Kyoma_MenuQue.dll if you want, it doesn't do any harm besides a warning in OBSE.log that doesn't affect anything. games with npc interaction. Here's my example snipped to cut down the size (don't you worry about size): The entry from his log file reads (used control+f to find it): plugin C:\Program Files (x86)\Steam\steamapps\common\Oblivion\Data\OBSE\Plugins\\MenuQue.dll (00000000
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